video标签下触摸坐标归一化
# 基本知识
# 触摸点位置
- clientX / clientY:// 触摸点相对于浏览器窗口viewport的位置 参照点会随着浏览器的滚动而变化
- pageX / pageY:// 触摸点相对于页面的位置 参照点不会随着浏览器的滚动而变化
- screenX /screenY:// 触摸点相对于屏幕的位置
所以如果要算鼠标在当前div的相对位置
通过获取var offset = $("#mainScreen").offset();
后
当前鼠标的绝对位置要用 pageX/Y
去拿 否则浏览器页面滚动后会少算一段
# 触摸事件
# PC
onmousemove script 当鼠标指针移动到元素上时触发。
onmouseout script 当鼠标指针移出元素时触发。
onmouseup 属性在松开鼠标按钮时触发。
提示:相对于 onmouseup 事件的事件次序(限于鼠标左/中键):
onmousedown
onmouseup
onclick
onmouseup 事件的事件次序(限于鼠标右键):
onmousedown
onmouseup
oncontextmenu
onMouseover和onMousemove有什么区别?
区别是进入后onmousemove鼠标每动一下都会执行事件,onmouseover只在鼠标进入时执行一次
# Mobile
基本事件如下,其他的都是对这些事件的组合封装
mainScreen.addEventListener("touchmove", touchMove, false);//手指在屏幕上移动时触发[不动但停留太久也会触发]
mainScreen.addEventListener("touchstart", touchStart, false);//手指一触摸屏幕就触发
mainScreen.addEventListener("touchend", touchEnd, false);//手指离开屏幕触发
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# 全屏
# 进入全屏
function launchFullScreen (element) {
if (element.requestFullscreen) {
element.requestFullscreen();
} else if (element.mozRequestFullScreen) {
element.mozRequestFullScreen();
} else if (element.webkitRequestFullscreen) {
element.webkitRequestFullscreen();
} else if (element.msRequestFullscreen) {
element.msRequestFullscreen();
}
}
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# 退出全屏
function cancelFullScreen () {
if (document.cancelFullScreen) {
document.cancelFullScreen();
} else if (document.mozCancelFullScreen) {
document.mozCancelFullScreen();
} else if (document.webkitCancelFullScreen) {
document.webkitCancelFullScreen();
}
}
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# 判断是否全屏
//反射調用
var invokeFieldOrMethod = function (element, method) {
var usablePrefixMethod;
["webkit", "moz", "ms", "o", ""].forEach(function (prefix) {
if (usablePrefixMethod) return;
if (prefix === "") {
// 无前缀,方法首字母小写
method = method.slice(0, 1).toLowerCase() + method.slice(1);
}
var typePrefixMethod = typeof element[prefix + method];
if (typePrefixMethod + "" !== "undefined") {
if (typePrefixMethod === "function") {
usablePrefixMethod = element[prefix + method]();
} else {
usablePrefixMethod = element[prefix + method];
}
}
});
return usablePrefixMethod;
}
//判断是否是全屏
function isFullScreen () {
return invokeFieldOrMethod(document, 'FullScreen') || invokeFieldOrMethod(document, 'IsFullScreen') || document.IsFullScreen;
}
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# 监听手机横竖屏状态
var mOrientation = 0;
$(window).on("orientationchange", function () {
mOrientation = window.orientation;
if (window.orientation == 0) // Portrait
{
console.log("竖屏状态");
} else // Landscape
{
console.log("横屏状态");
}
});
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# 竖屏0 横屏 90(正常横放) -90 (手机顶部在右侧)
# CSS3旋转元素
.trans90 {
/* Rotate div */
transform: rotate(9deg);
-ms-transform: rotate(90deg);
/* Internet Explorer */
-moz-transform: rotate(90deg);
/* Firefox */
-webkit-transform: rotate(90deg);
/* Safari 和 Chrome */
-o-transform: rotate(90deg);
/* Opera */
}
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function transfVideo () {
$("#remoteVideo").addClass("trans90");
}
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# 注意:全屏状态下元素的旋转效果无效
# video元素
<video id="remoteVideo" autoplay width="100%" height="100%">
<p>您的浏览器不支持该标签</p>
</video>
# 属性详解
- autoplay :自动播放
- width="100%" height="100%" :设置元素的宽高,
非源数据的宽高
不指定controls 属性,则不会显示默认的播放,进度条等样式,但是全屏时又会显示,怎么去掉?
参考https://segmentfault.com/a/1190000000380064 (opens new window)
/*伪元素,设置全屏时不显示控件*/
video::-webkit-media-controls-enclosure {
display: none;
}
video::-moz-media-controls-enclosure {
display: none;
}
video::media-controls-enclosure {
display: none;
}
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videoWidth,videoHeight属性
:指的是视频源数据,不会改变,也不能修改。width,height属性
:video容器大小,当其值设置的与视频源数据不同时,会将视频源数据进行一定比例(videoWidth,videoHeight的比例)的缩放,使得视频数据尽量充满video容器
# body在移动端显示时左侧会留出一定宽度的竖条,设置100%页没有用
移动端会留与滚动条有关,改margin就行
body {
width: 100%;
height: 100%;
margin: 0px;
background-color: white;
}
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# Touch事件捕获
# 基本方法
function touchMove(event) {
event.preventDefault();
if(!event.touches.length) return;
var touch = event.touches[0];
sendTouchEvent(touch, "TOUCH_MOVE");
};
function touchStart(event) {
event.preventDefault();
if(!event.touches.length) return;
var touch = event.touches[0];
sendTouchEvent(touch, "TOUCH_START");
};
function touchEnd() {
console.log("type:end");
}
mainScreen.addEventListener("touchmove", touchMove, false);
mainScreen.addEventListener("touchstart", touchStart, false);
mainScreen.addEventListener("touchend", touchEnd, false);
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# 屏幕分辨率
console.log(" 屏幕分辨率的高:" + window.screen.height + "\n" + " 屏幕分辨率的宽:" + window.screen.width + "\n")
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# 横屏下 window.screen.width
得到的 手机的高度的那个分辨率而不是宽度
# 发送touch事件方法——sendTouchEvent
如果要考虑完全的话,需要考虑12种情况
3种屏幕方向*是否全屏2种情况*源数据横竖屏情况(宽高比)2种情况=12
# 为什么考虑源数据横竖屏情况?
进行坐标映射、归一化的时候你就知道了
是否全屏下,video都要自动充满屏幕(videoWidth:videoHeight不变)
其video容器的宽度要保持和window.screen.width一致
代码如下 目前只考虑以下6种情况
,其他情况为非法操作
竖屏*是否全屏(2种)*源数据横竖屏(2种)
横屏(90和-90两种情况)*全屏*源数据横屏
function sendTouchEvent (touch, eventType) {
//videoWidth、videoHeight、width和height的大小切屏不会改变大小
//暂不考虑非全屏时横屏坐标 0 90(正常横放) -90 (机顶在右侧)
//全屏模式下 touch.pageX/Y 不用参考offset
trace(mOrientation);
var remoteVideo = document.getElementById("remoteVideo");
//暂不考虑videoWidth>videoHeight时mOrientation == 0的全屏情况
if (mOrientation == 0) {
var currentWidth = remoteVideo.width;
var currentHeight = (remoteVideo.width / remoteVideo.videoWidth * remoteVideo.videoHeight);
// trace("当前总宽度" + currentWidth + "当前总高度:" + currentHeight);
var relativeX = (touch.pageX - offset.left);
var relativeY = (touch.pageY - offset.top);
//判断是否为全屏 全屏下位置为 touch.pageY-(window.screen.height-currentWidth)/2
var posX = relativeX;
if (isFullScreen()) {
//全屏情况下要考虑videoWidth>videoHeigh
if (remoteVideo.videoWidth <= remoteVideo.videoHeight) {
//console.log("touch.pageY:"+touch.pageY+" window.screen.height:"+window.screen.height+" remoteVideo.videoHeight:"+remoteVideo.videoHeight+" relativeY:"+relativeY);
var posY = (touch.pageY - (window.screen.height - currentHeight) / 2);
//console.log("x:" + relativeX + " y:" + posY+ " type:"+eventType+" full");
var floatX = posX < 0 ? 0 : (posX > currentWidth ? 1 : posX / currentWidth);
var floatY = posY < 0 ? 0 : (posY > currentHeight ? 1 : posY / currentHeight);
console.log("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
trace("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
} else {
var posY = relativeX;
var posX = currentHeight - (touch.pageY - (window.screen.height - currentHeight) / 2);
var floatX = posX < 0 ? 0 : (posX > currentHeight ? 1 : posX / currentHeight);
var floatY = posY < 0 ? 0 : (posY > currentWidth ? 1 : posY / currentWidth);
console.log("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
trace("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
}
} else {
//console.log("x:" + relativeX + " y:" + relativeY + " type:"+eventType+" nofull");
if (remoteVideo.videoWidth <= remoteVideo.videoHeight) {
var posY = relativeY;
var floatX = posX < 0 ? 0 : (posX > currentWidth ? 1 : posX / currentWidth);
var floatY = posY < 0 ? 0 : (posY > currentHeight ? 1 : posY / currentHeight);
console.log("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
trace("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
} else {
var posY = relativeX;
var posX = currentHeight - relativeY;
var floatX = posX < 0 ? 0 : (posX > currentHeight ? 1 : posX / currentHeight);
var floatY = posY < 0 ? 0 : (posY > currentWidth ? 1 : posY / currentWidth);
console.log("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
trace("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
}
}
} else if (mOrientation == 90) {
//目前只考虑全屏的情况
//width和height说法还是和手机保持一致 不受影响
//videoWidth、videoHeight、width和height的大小与横屏时保持一致 640 480
var currentWidth = remoteVideo.width;
var currentHeight = (remoteVideo.videoWidth / remoteVideo.videoHeight) * remoteVideo.width;
// trace("当前总宽度" + currentWidth + "当前总高度:" + currentHeight);//360 480
// trace("touch.pageX:"+touch.pageX+" touch.pageY:"+touch.pageY);
var posX = currentWidth - touch.pageY;
//横屏下 window.screen.width得到的 手机的高度的那个分辨率而不是宽度
var posY = touch.pageX - (window.screen.width - currentHeight) / 2;
//还得考虑videoHeight>videoWidth,非全屏的情况 这边不写了
if (isFullScreen()) {
// trace("posX:"+posX+" posY"+posY);
// trace("touch.pageX:"+touch.pageX+" window.screen.width:"+window.screen.width+" currentHeight:"+currentHeight);
var floatX = posX < 0 ? 0 : (posX > currentWidth ? 1 : posX / currentWidth);
var floatY = posY < 0 ? 0 : (posY > currentHeight ? 1 : posY / currentHeight);
console.log("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
trace("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
}
} else if (mOrientation == -90) {
var currentWidth = remoteVideo.width;
var currentHeight = (remoteVideo.videoWidth / remoteVideo.videoHeight) * remoteVideo.width;
var posX = currentWidth - touch.pageY;
//需要window.screen.width去减
var posY = touch.pageX - (window.screen.width - currentHeight) / 2;
//还得考虑videoHeight>videoWidth的情况 这边不写了
if (isFullScreen()) {
// trace("posX:"+posX+" posY"+posY);
// trace("touch.pageX:"+touch.pageX+" window.screen.width:"+window.screen.width+" currentHeight:"+currentHeight);
var floatX = posX < 0 ? 0 : (posX > currentWidth ? 1 : posX / currentWidth);
var floatY = posY < 0 ? 0 : (posY > currentHeight ? 1 : posY / currentHeight);
console.log("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
trace("发送结果:横坐标:" + floatX + " 纵坐标" + floatY + "类型:" + eventType);
}
}
}
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上次更新: 2024/09/01, 23:56:56